﻿package Message.Public
{
    import Framework.Serialize.*;

    public class SPeaceBossPlayer extends Object
    {
        public var player:SMiniPlayer;
        public var score:int;

        public function SPeaceBossPlayer()
        {
            return;
        }// end function

        public function __write(param1:SerializeStream) : void
        {
            this.player.__write(param1);
            param1.writeInt(this.score);
            return;
        }// end function

        public function __read(param1:SerializeStream) : void
        {
            this.player = new SMiniPlayer();
            this.player.__read(param1);
            this.score = param1.readInt();
            return;
        }// end function

    }
}
